Book Chapters
Saunders, R.: (2007) Towards a computational model of creative societies using curious design agents, chapter in Engineering Societies in the Agents World VII, Vol. 4457 of LNAI, Springer, pp. 340–353.
d'Inverno, M. and Saunders, R.: (2005) Agent-based modelling of stem cell organisation in a niche, chapter in Engineering Self-Organising Systems, Vol. 3464 of LNAI, Springer, pp. 52–68.
Rosenman, M. A. and Saunders, R.: (2003) Hierarchical co-evolution for non-routine design, in N. E. Mastorakis, C. Manikopoulos, G. E. Antoniou, V. M. Mladenov and I. F. Gonos (eds.), Recent Advances in Intelligent Systems and Signal Processing, WSEAS Press, pp. 275–280.
Journal Papers
Kerh, T., Lai, J. S., Gunaratnum, D. and Saunders R.: (to appear) Evaluation of Seismic Deisgn Values in the Taiwan Building Code by Using Artificial Neural Network, Computer Modelling in Engineering and Sciences.
Saunders, R. and Gero, J. S.: (2004) Situated design simulations using curious agents, AIEDAM, Special Issue, May 2004, Vol. 18, No. 2, pp. 153–161.
Rosenman, M. and Saunders, R.: (2003) Self-regulatory hierarchical coevolution, AIEDAM, Vol. 17, No. 4, pp. 273–285.
Conference Papers
Merrick, K., Maher, M-L., and Saunders, R.: (2008) Achieving Adaptable Behaviour in Intelligent Rooms using Curious Supervised Learning Agents, CAADRIA 2008, Beyond Computer Aided Design, 9–12 April 2008, Chiang Mai, Thailand, (to appear).
Saunders, R., and Grace, K.: (2008) Towards a computational model of creative cultures, AAAI Spring Symposium on Creative Intelligent Systems, 26–28 March 2008, Stanford University, (to appear).
Maher, M-L., Merrick, K., and Saunders, R.: (2008) Achieving creative behaviour using curious learning agents, AAAI Spring Symposium on Creative Intelligent Systems, 26–28 March 2008, Stanford University, (to appear).
Maher, M. L., Saunders, R., and Merrick, K.: (2007) From Passive to Proactive Design Elements: Incorporating curious agents into components of building design, Proceedings of CAAD Futures 2007, 11–13 July 2007, Sydney, Australia, pp. 447–460.
Tienfuan, K., Lai, J. S., Gunaratnam, D., and Saunders, R.: (2007) Neural Network Examination on Seismic Design Values in the Building Code of Taiwan, 2007 IEEE/ACS International Conference on Computer Systems and Applications (AICCSA 2007), Amman, Jordan, 13–16 May 2007, IEEE, pp. 781–785.
Gemeinboeck P., Dong, A., Saunders, R.: (2007) Permeable and Elastic Terrains, Imaging the City workshop, CHI 2007, 28 April – 3 May, 2007, San Jose, California, USA.
Saunders, R., Maher, M. L., and Merrick, K.: (2007) Learning models for a curious place, Proceedings of CAADRIA 2007, Digitization and Globalization, 19–22 April 2007, Nanjing, China, pp. 179–184.
Sarkar, S., Gero, J. S., and Saunders, R.: (2007) Re-thinking optimization as a computational design tool: a situated agent approach, CAADRIA 2007, Southeast University, Nanjing, China, 19–22 April 2007.
Saunders, R., Merrick, K., and Maher, M. L.: (2007) Curious Places: Curious, Proactive, Adaptive Built Environments, Proceedings of AISB'07 Symposium on Agent Societes for Ambient Intelligence, Newcastle, UK, 2–5 April 2007.
Grace, K., Gero, J. S., and Saunders, R.: (2006) Assisting design by analogy, ANZASCA 2006, University of Adelaide, Australia, 22–24 November 2006.
Saunders, R.: (2006) Towards a computational model of creative societies using curious design agents, in M. O’Grady (ed.), Proceedings of Engineering Societies in the Agents World 2006 (ESAW’06), pp. 18–31.
Saunders, R. and Gero, J. S.: (2002) Curious agents and situated design evaluations, in J. S. Gero and F. Brazier (eds.), Agents in Design 2002, Key Centre of Design Computing and Cognition, University of Sydney, Australia, pp. 133–149.
Saunders, R. and Gero, J. S.: (2002) How to study artificial creativity, in T. Hewett and T. Kavanagh (eds.), Creativity and Cognition 2002, ACM Press, New York, NY, pp. 80–87.
Saunders, R. and Gero, J. S.: (2001) Artificial Creativity: A synthetic approach to the study of creative behaviour, in J. S. Gero (ed.), Computational and Cognitive Models of Creative Design V, Key Centre of Design Computing and Cognition, University of Sydney, Sydney, pp. 113–139.
Saunders, R. and Gero, J. S.: (2001) Artificial Creativity: Emergent notions of creativity in artificial societies of curious agents, in A. Dorin and J. McCormack (eds.), Proceedings of Second Iteration, Melbourne, (CD-ROM).
Saunders, R. and Gero, J. S.: (2001) The Digital Clockwork Muse: A computational model of aesthetic evolution, in G. Wiggins (ed.), Proceedings of the AISB'01 Symposium on AI and Creativity in Arts and Science, SSAISB, pp. 12–21.
Saunders, R. and Gero, J. S.: (2001) A curious design agent: A computational model of novelty-seeking behaviour in design, in Proceedings of of the Sixth Conference on Computer Aided Architectural Design Research in Asia (CAADRIA 2001), Sydney, pp. 345–350.
Saunders, R. and Gero, J. S.: (2001) Designing for interest and novelty: Motivating design agents, in B. de Vries, J. van Leeuwen and H. Achten (eds), CAADFutures 2001, Kluwer, Dordrecht, pp. 725–738.
Rosenman, M. A. and Saunders, R.: (2001) Hierarchical coevolution for non-routine designing, in P. Wigham, K. Richards, B. McKay, M. Gen, Y. Tujimura and A. Namatame (eds), Proceedings of the Fifth Australia-Japan Joint Workshop on Intelligent & Evolutionary Systems, University of Otago, Dunedin, 19–21 November 2001, pp. 137–155.
Gero, J. S. and Saunders, R.: (2000) Constructed representations and their functions in computational models of designing, in B-K. Tang, M. Tan and Y-C. Wong (eds.), Proceedings of the Fifth Conference on Computer Aided Architectural Design Research in Asia (CAADRIA 2000), CASA, Singapore, pp. 215–224.
Doctoral Thesis
Saunders, R.: (2001) Curious Design Agents and Artificial Creativity, Ph.D. Thesis, Faculty of Architecture, The University of Sydney.